Skip to content

Profiles & keybinds

aoko saves your full module configuration — every toggle, slider, and the active theme — as JSON config files.

  • Configs live in %AppData%\Aoko\profiles\.
  • Each saved config is a *.json file named after the config.
  • A hidden internal config.json slot auto-saves your live working state on close and restores it on launch, so your settings persist between sessions even without manually saving.
  • Profiles from older builds stored under the legacy folder are migrated automatically the first time aoko runs.

Saving a config captures the current state of the loader (CPS values, enabled modules, ESP targets, HUD layout, theme, keybinds, and more).

Every module can be bound to a key from its card in the external GUI. Bindings are stored per config in the moduleKeys map.

  • Keybinds are unbound by default.
  • Bindable actions include: autoclicker, right-click, aim assist, triggerbot, auto rod, autotool, speedbridge, GTB helper, PixelParty assist, nametags, closest player, fight status, chest ESP, chest stealer, block ESP, bedplates, reach, velocity, autototem, HUD editor, and panic.
  • A key toggles its module on/off while the Minecraft window is focused.