Profiles & keybinds
Profiles & configs
Section titled “Profiles & configs”aoko saves your full module configuration — every toggle, slider, and the active theme — as JSON config files.
- Configs live in
%AppData%\Aoko\profiles\. - Each saved config is a
*.jsonfile named after the config. - A hidden internal
config.jsonslot auto-saves your live working state on close and restores it on launch, so your settings persist between sessions even without manually saving. - Profiles from older builds stored under the legacy folder are migrated automatically the first time aoko runs.
Saving a config captures the current state of the loader (CPS values, enabled modules, ESP targets, HUD layout, theme, keybinds, and more).
Keybinds
Section titled “Keybinds”Every module can be bound to a key from its card in the external GUI. Bindings are stored per config in the moduleKeys map.
- Keybinds are unbound by default.
- Bindable actions include: autoclicker, right-click, aim assist, triggerbot, auto rod, autotool, speedbridge, GTB helper, PixelParty assist, nametags, closest player, fight status, chest ESP, chest stealer, block ESP, bedplates, reach, velocity, autototem, HUD editor, and panic.
- A key toggles its module on/off while the Minecraft window is focused.