Aim Assist
Aim Assist nudges your aim toward the closest entity inside a configurable field of view while you are attacking. It applies small SendInput mouse movements rather than snapping, so motion stays smooth.
Version support
Section titled “Version support”1.8.9 · 1.21.x · 26.1 · 26.2
Settings
Section titled “Settings”| Setting | Description | Range / Default |
|---|---|---|
| FOV | Half-angle cone (in degrees) around your crosshair within which a target is considered. | 1–180 / 30 |
| Range | Maximum distance (in blocks) to a candidate target. | 1–12 / 4.5 |
| Strength | How aggressively your aim is pulled toward the target. | 1–100 / 40 |
Usage notes
Section titled “Usage notes”- Assistance only applies while you are holding the left mouse button or the left autoclicker is actively clicking.
- The target is the closest on-screen entity that falls within both the FOV cone and the range.
- A light temporal filter is applied to suppress jitter/orbiting around the target point.
- Movement strength and step size are tuned separately for the 1.8.9 bridge versus the modern bridge to account for different FOV/projection handling.