Skip to content

Kill Aura

Kill Aura automatically detects, tracks, and attacks valid targets within a configurable range and Field of View (FOV).

  • CPS Modes: Static range (Min/Max CPS) or randomized CPS distribution.
  • Ranges:
    • Attack Range: Maximum distance to register attack clicks against target entities.
    • Swing Range: Distance at which swing animations begin.
  • FOV Limit: Restricts target acquisition to a configurable FOV cone in front of the player.
  • Auto-Block:
    • Automatically holds block using swords/weapons when target entities are within block range.
    • Require Press: Requires holding right click to trigger auto-block.
  • Target Selection:
    • Filters by entity type (Players, Bosses, Mobs, Animals, Golems, Silverfish).
    • Teams check & bot check options.
  • Rotations & Smoothing:
    • Adjustable turn speeds (Min/Max turn speed).
    • Noise randomization and overshoot recovery.
    • Premotion tick alignment for safe rotation sending.
Setting Type Description
KillAura Toggle Enables or disables Kill Aura module.
Min CPS / Max CPS Slider Sets the clicks per second range for attacks.
Attack Range Slider Maximum distance (in blocks) to attack targets.
Swing Range Slider Range (in blocks) to start swinging.
FOV Slider Field of View angle (1° to 360°) for acquiring targets.
Auto Block Toggle Enables automatic blocking when targets are in range.
Through Walls Toggle Allows targeting entities obscured by blocks.
Weapons Only Toggle Restricts attacks to when holding a weapon (sword/axe).