Kill Aura
Kill Aura automatically detects, tracks, and attacks valid targets within a configurable range and Field of View (FOV).
Features
Section titled “Features”- CPS Modes: Static range (Min/Max CPS) or randomized CPS distribution.
- Ranges:
- Attack Range: Maximum distance to register attack clicks against target entities.
- Swing Range: Distance at which swing animations begin.
- FOV Limit: Restricts target acquisition to a configurable FOV cone in front of the player.
- Auto-Block:
- Automatically holds block using swords/weapons when target entities are within block range.
- Require Press: Requires holding right click to trigger auto-block.
- Target Selection:
- Filters by entity type (Players, Bosses, Mobs, Animals, Golems, Silverfish).
- Teams check & bot check options.
- Rotations & Smoothing:
- Adjustable turn speeds (Min/Max turn speed).
- Noise randomization and overshoot recovery.
- Premotion tick alignment for safe rotation sending.
Configuration Options
Section titled “Configuration Options”| Setting | Type | Description |
|---|---|---|
KillAura |
Toggle | Enables or disables Kill Aura module. |
Min CPS / Max CPS |
Slider | Sets the clicks per second range for attacks. |
Attack Range |
Slider | Maximum distance (in blocks) to attack targets. |
Swing Range |
Slider | Range (in blocks) to start swinging. |
FOV |
Slider | Field of View angle (1° to 360°) for acquiring targets. |
Auto Block |
Toggle | Enables automatic blocking when targets are in range. |
Through Walls |
Toggle | Allows targeting entities obscured by blocks. |
Weapons Only |
Toggle | Restricts attacks to when holding a weapon (sword/axe). |