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Reach

Reach extends the distance from which you can attack entities.

1.8.9 · 1.21.x · 26.1 · 26.2

Setting Description Range / Default
Min distance Lower bound of the randomized attack distance (blocks). 3.06.0 / 3.0
Max distance Upper bound of the randomized attack distance (blocks). 3.06.0 / 3.0
Chance Probability (%) that reach is applied to a given hit. 0100 / 100
  • The effective reach for each hit is randomized between Min and Max distance.
  • Leaving Min and Max equal gives a fixed reach; widening the gap randomizes per-hit distance.
  • Chance lets only a fraction of hits use extended reach, reducing flags on servers that watch for it.