Reach
Reach extends the distance from which you can attack entities.
Version support
Section titled “Version support”1.8.9 · 1.21.x · 26.1 · 26.2
Settings
Section titled “Settings”| Setting | Description | Range / Default |
|---|---|---|
| Min distance | Lower bound of the randomized attack distance (blocks). | 3.0–6.0 / 3.0 |
| Max distance | Upper bound of the randomized attack distance (blocks). | 3.0–6.0 / 3.0 |
| Chance | Probability (%) that reach is applied to a given hit. | 0–100 / 100 |
Usage notes
Section titled “Usage notes”- The effective reach for each hit is randomized between Min and Max distance.
- Leaving Min and Max equal gives a fixed reach; widening the gap randomizes per-hit distance.
- Chance lets only a fraction of hits use extended reach, reducing flags on servers that watch for it.